Carmel Stone (light) / Monterey Shale (dark) · the real omnigent_run Kestra DAG renders live · run events travel the seam into the pane · the Marine-Layer fog deepens as you move Builder → Watcher.
High noon, no fog. Dense panels, raw DAGs, full control. Maximum detail.
Afternoon mist. Micro-detail folds to Council summaries; fog creeps in at the edges.
Heavy marine layer. Panes recede into fog; you watch the automations happen. (The World is this level.)
Design tokens + vocabulary (Coastline/Shore/Canal/Work-Life lens), @fogbreak/contracts (shared types), @fogbreak/mock-runner (the "watch your work" seam), @fogbreak/prompt-enhance (ported), the shell wired onto them — proven running.
@fogbreak/api — base Cloudflare Worker + the live contract-shaped SSE stream (swaps to real Omnigent later, zero change).
Builder → Operator → Watcher fog, live in the shell.
"Arrival at the Pier" marketing + Logto edge auth (Taxonomy + Keystatic + Logto). Built; awaiting your Logto credentials + final copy to go live.
DAW-first concept (3 models converged): agents-as-instruments, Ghost-Track MIDI, the "Sunbeam Sweep." Awaiting your greenlight to build.
Plugin-slot panes (unlocks parallel UI), receipt emission, and the Coastline home view with Canals.
Golf / Video / Song / Architecture / Real-Estate / Wharf UIs + their councils registered on live Omnigent.
BYOK key-upload + model-picker (offer many models); the animated World surface.